FRAMEBURST ACADEMY 8
Summary (TL;DR)
Animation isn’t just a single concept.
It’s not one style.
Not one approach.
It is many different ways to convey a story… using movement.
And the interesting part?
A few of them might be easy to you…
while others feel perplexing.
Let’s examine them simply.
What Are the Types of Animation?
Before you start your animation adventure, there is something crucial to take in:
There isn’t just one way to animate.
There are many ways.
And each one provides with a different style of narrating a story with motion.
You don’t have to learn all of them.
You just need to understand what they are… so you can choose what feels appropriate for you.
Story-Time Animation:
(Our Main Focus Here)
This is the primary type we emphasize at FrameBurst Academy.
Story-time animation is simple:
- You tell a tale…
- And use drawings or images to illustrate it.
Usually:
- The drawings are simple
- The emphasis is on your voice and story.
The aim is to make people feel something (funny, relatable, emotional)
It is like sharing a story with a friend…
But with drawings.
Traditional Animation:
(Flipbook Style)
This is the classic method.
You draw a single photo…
Then another slightly distinct…
Then another…
When you see through them quickly, it appears as movement.
Like those flipbooks people make on the back pages of their textbooks.
Every step is drawn by hand.
2D Animation:
(Raster or Vector–Based Animation)
This is similar to drawing…
But done on a screen like computer, laptop or smartphone.
You create 2D drawings (like cartoons)…
And make them move employing tools.
It makes it easier than drawing redrawing everything repeatedly…
Because you can reuse component, make reusable assets, copy and paste, and manipulate.
This is what many beginners utilize today.
3D Animation:
This type looks more real.
Instead of 2D drawings…
You work with characters and objects that feel like they exist in 3D space with left to right, up to down, and front to back angle.
You can imagine:
- Turning them
- Resizing them
- Moving around them
- Seeing them from different angles
It’s like creating a small virtual world.
Gacha Animation:
In this style, not all elements are draw.
You use ready-made characters from applications.
You:
- Select a character
- Change outfits or expressions
- Move them into settings
It’s more about organizing and storytelling than drawing.
Drag & Drop Animation:
(Simple Tools)
This is even simpler.
You use preset just like in Gacha:
- Objects
- Characters
- Backgrounds
And just position them into a scene.
Next, you make them move effortlessly.
No drawing needed.
Good for starters who just want to concentrate solely on storytelling.
Stop Motion Animation:
This one is special.
You do not draw.
You utilize real-life objects.
You:
- Take a photo
- Move the object slightly
- Take another picture
Repeat this several times…
And it appears like the object is in motion.
Types of Stop Motion:
(Simple Breakdown)
Let’s look at a few simple types:
Claymation (Clay Animation):
You use clay to create characters
and shift them little by little.
Chuckimation (Toy Animation):
You use toys (like action figures or dolls)
and develop stories with them.
LEGO Animation:
You utilize LEGO characters and sets
to make scenes and stories.
Pixelation
You use real people.
They move slightly between photos
to create the illusion of movement.
Cardboard Cutout Animation:
You make use of flat paper or cardboard characters and move them.
Silhouette Animation
You show only the shadow shapes of characters
instead of full details.
Object Animation:
You use everyday objects (like cups, books, or fruits)
and bring them to life.
A Simple Reminder:
You don’t have to choose the “best” type.
There is no best type.
Only what works for you.
If one style feels unclear…
Try another.
If one feels uninteresting…
Switch.
This is your journey, your life.
You are allowed to explore.
A Final Thought:
Animation is not a single road.
It’s many routes.
Some are simple.
Some are harder.
Some will suit you better than the rest.
The goal right now is not to master all areas.
It is to understand what exists…
So you can choose your beginning point.
What’s Your Next Step (Coming Thursday):
Next blog: History of animation
Click here -> https://takzicution.com/history-of-animationNow that you know the different types…
Have you ever wondered where it all started?
What was the starting point of animation?
That’s what will explore next.