Tag: easy animation tutorial

  • The Secret Behind Every Animation Explained In a Simple Words

    FRAMEBURST ACADEMY 17

    🎮 Summary (TL;DR)

     

     

    You made your first animation. Bravo.

    Now let’s understand why it shifted.

    You are about to uncover the simple tricks behind every animation:
    the main poses, the extremes, the in-betweens, and how speed and spacing make things feel alive.

    Once you get this… all starts to make sense.

    🎬 Let’s Build Understanding:

    (Step by Step)

    Right now, you are in the “Just Started” phase in FrameBurst Academy.

    You do not need complicated concepts.

    You just have to grasp how momentum is built.

    Think of animation like telling a story… but with drawings.

    🧍 Extremes (Main Poses):

    Extremes are the key moments in your animation.

    They are the major positions.

    E.g:

    Think of tossing a ball.

    • First: Your hand is back
    • Last: Your hand is ahead after throwing

    These 2 are your extremes.

    🧠 Simple idea:


    Extremes = Start and End drawing of your animation

    Without these… there is no story.

    Even simply wanting to jump, from one corner to another, is a narrative.

    🔄 Breakdowns:

    (How Movement Flows)

    Now… how do you transition from one extreme to another?

    That is where breakdowns come in.

    They show how the movement occurs.

    E.g:

    Throwing a ball again:

    • Hand goes back (Extreme 1)
    • Hand moves forward halfway (Breakdown)
    • Hand finishes throw (Extreme 2)

     

     

    🧠 Simple idea:

    Breakdowns => The drawing between start and end

    They determine how the motion feels.

    🧍 Poses:

    (Making Things Clear)

    Poses are just how your character looks at a moment.

    Good poses make things effortless to comprehend.

    E.g:

    If someone is shocked:

    • Eyes wide
    • Body slightly backward

    You instantly understand the feeling.

    🧠 Simple idea:


    Clear poses => Clear storytelling

    If your poses are whacked… your animation feels unclear.

    🔗 InBetweens:

    (Filling the Gaps)

    Now we link everything together.

    In-betweens are the drawings that combine your poses.

    They make movement smooth.

    E.g:

    Walking:

    • Step 1: Foot up
    • Step 2: Foot forward
    • Step 3: Foot down

    The extra midget steps between these are in-betweens.

    🧠Simple idea:

    In-betweens => Filling up the gaps

    More in-betweens => smoother movement

    ⏱️ Timing:

    (How Fast or Slow)

    Timing is about how long something takes.

    E.g:

    • Fast punch → happens quickly
    • Slow wave → takes more time

    🧠Simple idea:

    Timing => Speed of movement

    📏 Spacing:

    (Distance Between Movements)

    Spacing is about how far things move each step.

    Example:

    Guess a ball falling:

    • At the peak -> moves slowly (small gaps)
    • Near the ground -> moves fast (big gaps)

     

     

    🧠Simple idea:


    Spacing => Distance between each motion

    🎯 Smoothness:

    (Why Some Animations Feel Better)

    Smooth animation comes from:

    • Good timing
    • Good spacing
    • Enough drawings

    E.g:

    Walking:

    • Too few steps → looks jumpy
    • More steps → looks smooth

    🧠 Simple idea:

    Smoothness => Timing + Spacing + Enough drawings

    😊 Emotions:

    (Making It Feel Alive)

     

     

    Movement alone is insufficient.

    Emotion makes animation feel real.

    E.g:

    Before someone speaks:

    1. They pause
    2. Maybe look away
    3. Then talk

    That small motion adds vitality.

    💥 Impact, Emphasis & Realism:

    Real life is not direct and have imperfections.

    People:

    • React
    • Pause
    • Hesitate
    • Struggle

    E.g:

    Someone is taken aback:

    1. Body reacts first
    2. Then face changes
    3. Then they speak

    🧠 Simple idea:

    Reaction makes animation believable.

    💬 A Simple Way to See It All Together:

    Consider animation like this:

    1. Extremes -> What happens
    2. Breakdowns -> How it happens
    3. In-betweens -> Smooth it out
    4. Emotion -> Why it matters
    5. Timing -> How fast
    6. Spacing -> How far

    That is all.

    You are already understanding more than most starters.

    🚀 Where You Are Right Now:

    You have “Just started”.

    That’s strong.

    Right now, your focus should be:

    • Keep things simple
    • Practice small animations like a pendulum
    • Understand movement, not perfection

    Do not rush ahead.

    Establish strong foundation.

    ⏭️What’s Your Next Step (Coming Thursday):

    Next tutorial: What are Frames, Keyframes and frame rate (FPS)?

    How Many Drawings

    Do You Really Need to Animate 3 seconds, a minute or an hour

    Click here ->

    We are going to answer questions like:

    • How many drawings do you actually need?
    • What is Frames per second {FPS}?
    • Why do some animations look smoother than others?
    • Do you really need 60 drawings every second?

    This is where things start to feel real.

    See you until the next relive. 🎬

  • How to Make Your First Animation as a Beginner

    FRAMEBURST ACADEMY 16

    🎮 Summary (TL;DR)

     

    • You do not need experience.
    • You do not require expertise.
    • You do not need expensive tools.

    You just need one simple idea
    and the bravery to start imperfectly.

    By the end of this, you can make your first animation today.

    🎬 Let’s Remove the Fear First:

    I won’t lie to you.

    I did not start YouTube animation for quite a while…
    Not because I had lack of skills.

    But because I kept thinking:

    • “What if it looks bad?”
    • “It has to look perfect.”
    • “What if people hate it?”
    • “I will start when I am much better at it.”

    I wanted to be a content creator since the age of 18.

    Though, that thinking held me back for decade.

    Here’s the honorable truth:

    Your first animation is supposed to be rough and simple.

    Like learning to ride a bicycle…
    You do not start smooth.

    You wobble. You tumble. You try again.

    Same here for story-time animation.

    🛠️ What You Need?

    (Nothing Expensive)

    You may begin with:

    • Paper + Pencil
      OR
    • A free application like FlipaClip, Krita or OpenToonz

    That is it.

    No fancy arrangements. No expense.

    🎯 Your First Animation: A Bouncing Ball

    We’re keeping this straightforward.

    A ball (2D or 3D) going up… and coming down.

    That’s your first animation.

    🧱 Step-by-Step

    (You Can Do This Now)

    ✏️ Step 1: Draw the Starting Point

    Draw a circle or sphere at the top-center.

    That’s your first drawing.

    🧠 Think of it like holding a ball in your palm before letting it go.

    📍 Step 2: Draw the Ending Point

    Now draw that circle or sphere at the bottom.

    That is your concluding drawing.

    🧠 Like when the ball hits the ground.

    ⚖️ Step 3: Add a Middle Point

    Now draw the circle or sphere in the center.

    Halfway between upper and lower end.

    🧠 Like the ball falling through the air.

    🔄 Step 4: Add Simple Middle Steps

    Add additional drawings between top -> center -> bottom.

    Do not dwell on it too much.

    Just position the circle or sphere in between.

    🧠 Like taking small steps while climbing down the ladder.

    🔗 Step 5: Connect Them All

    Now add a few more drawings between each step.

    This makes the movement smoother.

    🧠 Like adding more steps to your stairs to make walking easier.

    ▶️ The Final Step: Test Your Animation

    Flip your pages or click play.

    Watch it move.

    🧠 Like pressing play on a video you just made.

    ⚠️ Common Mistakes:

    (And Easy Fixes)

     

     

    ❌ Trying to Be Perfect:

    Fix: Let it be messy. First animation = practice, not performance.

    Adding Too Much Detail:

    Fix: Keep it simple. It is just a ball.

    Not Testing Early:

    Fix: Review your animation after a few drawings. Do not wait till the conclusion.

    Doing Everything Step by Step Without Planning:

    Fix: Always draw the beginning drawing and concluding drawing first. Then fill in the middle.

    Getting Frustrated Quickly:

    Fix: Take a short break. Come back fresh. Keep a cheerful mood.

    ❌ Making Too Few Drawings:

    Fix: Add more drawings to make it smoother.

    Movement Feels Wrong:

    Fix: Slightly adjust positions. Small changes make big difference.

    🔁 Improve It:

    (Simple Upgrades)

     

    • Adjust spacing = better speed control
    • Add more drawings = smoother movement
    • Repeat the same animation again = faster improvement

    That is how progress happens.

    🏁 A Real Win:

    completing your first animation…

    Is a big achievement.

    Most people never even take their first step.

    You did.

    Do not chase perfection.

    Chase completion.

     

     

    💬 Final Thought

    You do not need to be prepared.

    You just need to start.

    Simple. Coarse. Real.

    That’s how every animator begins.

    And now…

    So did you.

    ⏭️What’s Your Next Step (Coming Thursday):

    Next blog: Understanding frames, inbetweens and breakdowns: The Secret Behind Every Animation.

    Click here -> https://takzicution.com/animation-basics-explained

    You just made motion…

    Now let’s understand what’s happening behind the scene.

    This is where animation starts to make sense.

    See you until the next summon. 🎬